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Young Link
Posted: January 22, 2002,
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This is just a
bit about the American Version of
SSBM....
In the Japanese
Version, Topi (the seal), is different in
design than the American Versiob. (It has
the same design as the Disk System Ice
Climber one.)
Another thing, is
the Sensor Bomb is from Perfect
Dark in the Japanese Version, while
the American Version is from some other
game.
There appearently
reasons for the changes, but you can't see
them just by using the Language
Switch.
Sorry....
Here is today's preview.
The picture.
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Posted by:
Zethar-II
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Music Staff Symposium
NOT UP
YET
Posted: January 18, 2002,
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Fans of Music,
fans of Long Text, and fans of seeing SSBM
in Developement will like today's
update.
Today's Preview
is also a bit different than the others,
because it has has round-table discussions
being written. Please keep an open
mind.
Here is today's preview.
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Posted by:
Zethar-II
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Roy
Posted: January 15, 2002,
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So this makes
nine out of the eleven Secret Characters.
The Fists of Smash Brothers Report
will be coming to a close
soon....
Also, there's a
Store Front Tournament coming up, so go to
Nintendo's Homepage for more
information.
This is in
Japan, so don't worry about it.
Here is today's preview.
The picture.
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Posted by:
Zethar-II
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The Pokemon Corps
NOT UP
YET
Posted: January 8, 2002,
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After the Winter
Break I checked out our The
Contribution collomn, and found that
we had a whole lot of
submissions.
So I am right now
trying to write up another Fists of
Questionnaire Collection. Just reading
the submissions takes a while,, but I will
finish reading them all!
Here is today's preview.
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Posted by:
Zethar-II
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Mewtwo
Posted: January 8, 2002,
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A pair of Mews
makes a "Mew Two".
Forgive me, I'm still readjusting from New
Years....
Here is today's preview.
The picture.
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Posted by:
Zethar-II
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Special Stages
NOT UP
YET
Posted: January 4, 2002,
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Today's preview
is on Special Stages. They are harder to
unlock when compared to the other Secret
Stages, but of course that is because they
are special.
And the joy that
comes form unlocking them is also special.
It is also special that you can unlock
more than one at a time....
Here is today's preview.
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Posted by:
Zethar-II
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Falco & Dr. Mario
Posted: January 1, 2002,
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HAPPY NEW
YEAR!
Anyway, today as
a special gift I'll give you a double
update!
Me? I'm on
vacation. This was just udated using a
timer.
Here are today's previews: Falco
& Dr.
Mario
The picture.
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Posted by:
Zethar-II
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Techniques of Play
NOT UP
YET
Posted: December 28, 2001,
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Oops! I didn't
translate what he said in time, so they
changed the message! Sorry....
Here's todays'
preview.
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Posted by:
Zethar-II
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Christmas
Posted: December 25, 2001,
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Merry
Christmas
All!
Phew,
it's
been
4
months
and
23
days,
but
we're
finally
at
Christmas
for
Zethar-II's
Domain!
Hmm,
I
should
have
some
sort
of
Christmas
themed
picture
here....
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Posted by:
Zethar-II
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Purin
Posted: December 25, 2001,
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For those who have a very clear image
of Purin in the last game, serious gamers
didn't want to use her, or fight her.
We're not saying that her character is
completely different, but be careful for
some rather important details that have
been changed.
Here's today's preview.
The picture.
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Posted by:
Zethar-II
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Regular Campaign: All Star
NOT UP
YET
Posted: December 21, 2001,
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In the past update on Pichu we did not
tell you how to get him through the Common
Play method. That is because we are
waiting until we do the Secret Event War
update. That will definitely be on
1/21/01.
But, those who know how to get Pichi
already probably found out a long time ago
anyway....
Here's today's previews.
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Posted by:
Zethar-II
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Ganondorf
Posted: December 18, 2001,
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This is a terrible emergency situation!
Yesterday I posted the Attack Reflection
Ratio from Reflector attacks, but I found
out that the Parameters I wrote were Dummy
Data, so they weren't actually used in the
game! So forget all the values I told
you!
The real Ratio is that all Reflector
Attacks reflect them at 1.5 Times their
original strength. Again, I am very sorry
for the disturbance!
Here's today's preview.
The picture.
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Posted by:
Zethar-II
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Secret Dorsal Stages
NOT UP
YET
Posted: December 14, 2001,
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Why am I so busy? The end of the year
is supposed to be a time for rest! I'll
rest all I want!anterior
Here's today's preview.
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Posted by:
Zethar-II
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Pichu
Posted: December 11, 2001,
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Even if we had just kept the Alternate
Model Characters as being temporary, and
had cut all of them from the game,
I don't think we could have made a fresh
new Character.
Although you probably have no idea
about what I'm talking about.
Here's today's preview.
The picture.
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Posted by:
Zethar-II
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Item Details
Posted: December 7, 2001,
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In the "Fists of Questionaire Totals"
on the "Fists of Smash Brothers Report"
page has been recieving subjects on
Characters not yet released to the
public.
So trying to submit something that
tells people how to unlock Secret
Characters just troubles us.
Here's today's preview.
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Posted by:
Zethar-II
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Marth
Posted: December 4, 2001,
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Complimentary text:
Marveloud Combination:
- First Attack: Middle
- Second Attacp: Up, Down
- Third Attack: Up, Middle, Down
- Fourth Attack: Up, Middle,
Down
To do those attacks, press Up on the
Control Stick to do the Upward Part, and
Down on the Control Stick to do the
Donward Parts, and so on.
Even if you try to do them one after
another it doesn't work that way. You have
to wait for the first part of the attack
to finish for you to go on to the next
part. Depending on how quickly you imput
the command then will determine how open
to attacks you are.
Here's today's preview.
The picture.
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Posted by:
Zethar-II
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The Ever Polite Options
Posted: November 30, 2001,
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Because of the sheer volume of today's
preview,
I don't want to go into Secrets or Figures
or something, or it might overwhelm
you.
Just get used to the other characters
and have fun. In good time I will reveal
the Secrets. I feel that this way is the
best.
But then again, everyone thinks
differently....
The real purpose of this is to hide
some of the Secrets or it could just
overwhelm or confuse if it was all shown
at once.
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Posted by:
Zethar-II
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Luigi
Posted: November 27, 2001,
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Well, now is about a good time to start
the Secret Character previews.
(This picture,
and will constantly be changing as well.)
The order in which these previews are
going is somewhat random, so if you really
want to get the Characters yourself, don't
read.
And, when all the Secret Characters are
done, the Fists of Smash Brothers report
is going to close.
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Posted by:
Zethar-II
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I Command you to Record!
Posted: November 22, 2001,
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Well, for a first day of release, it
wasn't uncommon for stores to be sold out
of SSBM already.
But don't worry, you still have Friday,
Saturday, and Sunday to fight! After that,
we're breaking into the Christmas
Season.
Here's today's preview.
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Posted by:
Zethar-II
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Melee Releases
Posted: November 20, 2001,
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Finally, Melee was released! (People
who wanted it, did you succesfully get
your hands on a copy?) Well, I don't have
a topic for you today, I will update in
the normal time, but for now that picture
that was sephia
all this time is now in color.
In Regular Campaign: Simple and Regular
Campaign: Adventure you will recieve
different Figures of the character you
beat it with.
In Simple, you will get a Recreation of
the Character's Original Production Model.
Adventure will give you a simple SSBM
Smash Model to enjoy.
Note, you can also get these Figures
outside of the Single Player Games.
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Posted by:
Zethar-II
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Menu Analysis
Posted: November 19, 2001,
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SSBM is made with many ways to play,
with many values, and many circumstances
to remember when fighting.
Some people may think that there are an
infinite amount of the above, and as such,
there are many fun things, but many boring
things as well. For example, at times when
the difference between Fast and Slow
Characters is too extreme, it becomes just
difficult to play as them. That's a
negative. The popularity of the Characters
helped with the game. That's a positive.
So there is probably going to be elements
that appeal to some, and are really boring
for others. (Some people wanted things to
be almost identical to each character's
game, but I guess that's another thing
that depends on the person.)
For people who feel that this is just a
method of getting rid of an advantage of
theirs will see this as a game full of
faults, while people who can look forward
with open eyes will see this as a game
with much charm.
Some people thought that the previous
game was "A chilling experiance in the
views of those who did not enjoy the
game". Some people told us that, and if
you think about it, that is pretty
true.
SSBM is now made with the idea "Players
will enjoy the different parts of the game
they want". It's like we're offering you a
whole playground to work with.
The amount of enjoyment a player gets
out of SSBM will depend on their
preferences, and how they think.
So give the game plenty of testing to
see whether you like it or not. Well, that
goes for any game for that matter....
Play the games that match your
taste.
Here's today's preview.
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Posted by:
Zethar-II
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Adventure Mode
Posted: November 16, 2001,
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I was just presented with the Memory
Card by some of my staff members.
Without telling anyone I took the
Memory Card and got good at making
Snapshots. I then copied the picture data
on the Memory Card and gave it back before
they even noticed.
Today's preview
is about that mode.
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Posted by:
Zethar-II
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Working on It
Posted: November 9, 2001,
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Never fear! I'm working on cleaning
this place up! See, it looks better
already. Now I just need to make a
banner....
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Posted by:
Zethar-II
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Double Update
Posted: November 9, 2001
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SSBM creeps nearer and nearer to the
release date. And still there aren't any
conclusions on the extras of the game.
As such, we'll have a two-in-one
update
today!
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Posted by:
Zethar-II
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Master Up!
Posted: November 9, 2001
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Ever wondered what a Master Up was?
Well, even if you didn't, here's
a little read about what it is, and what
it means to SSBM!
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Posted by:
Zethar-II
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WARNING
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This page is a
direct and literal translation of the page
written by Masahiro Sakurai on Nintendo's
Website (here).
If termsite such as
'I', 'we', or 'me' come up, it does not
reflect the ideas of Zethar-II, but of Mr.
Sakurai.
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Gameplay
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Learn a Technique 1
Learn a Technique 2
Use the L and R Triggers
Basic Operations
New Systems
The Obsession
Opening Movie
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Important!
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Items
Stages
__-
Multiplayer Stages
__- Companion
Stages
Figures
Master
Up
Special Events
__- E3
Report
__- SSBM's
SpaceWorld Site
__-
SpaceWorld Report 1
__-
SpaceWorld Report 2
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