Who would have thought that their revival would
be like this?! Without further adieu, the very much
rumored Ice Climber!
"Why Ice Climber?", is a question asked to us
many times.
First we decided that we wanted to use one of
the original NES Characters for Smash DX. After
that it was only a simple process of
elimination.
_
Baloon Fight
It looks too easy to pop the baloon, and after that
it's no good.
_
Urban Champion
Not enough Special
Moves.
_ Clu
Clu Land How
would they fight?
_
Mach Rider
We'd have to make
jump ramps.
(It's not just limited to these kinds of
problems.)
We also wanted the selected Character to have
something that only they could do; it was very
important for them to be able to do that.
With Ice Climber, you play as two people at
once. This seemed interesting enough, so they were
chosen to participate.
Fighting Ice Climber can actually turn out to be
rather troublesome. One doesn't always expect them
to be so hard to defeat. Ice Climber doesn't leave
an impression as a powerful character, and there
are instances where people using them can win
without realizing it.
Ice Climber has the characteristic of being slow
when they move horizontally in air. This was also
implemented in Smash DX, an almost fatal weakness
in this type of game. Ice Climber seems to be a
Character of both extremes.
(Although, maybe not so much now after the recent
adjustments.)
And to top it off, Ice Climber is made up from a
girl-boy team, two childhood friends named Popo and
Nana. Well, maybe more than friends, or maybe less
than lovers.
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